![]() ![]() ![]() They show Mae grace when she doesn’t have any to give in return. Yes, her friends call her on her crap-they don’t let her be a jerk-but they also show concern and love. Most importantly, the game doesn’t punish Mae for this, and neither do the other characters in the game. She focuses on and imagines wild scenarios. She can’t sleep normally (both because she has terrible, weird dreams and because she stays up at weird hours). Mostly, Mae strugglings with feeling empty. The game never specifically names what’s going on with Mae, but her symptoms line up with depression and anxiety. It’s possible that my reading of the game as the story of a young girl dealing with untreated mental disability isn’t the only way to view the game, but it is an important one. There are a lot of things that make this game great, but its deft handling of mental illness is what makes it truly shine. If you don’t want to be spoiled for the game, stop reading now. Mae also begins to uncover a malicious plot that threatens to young people of the town. Mae lives day to day in Possum Springs, hanging out with her old friends and talking to people in town. Mae-and others around town-also mention something that happened in high school, something that earned Mae the nickname “killer”- but that comes later as well. Some instigating event pushed Mae to quit school, but the details of that event aren’t fully revealed until much later in the game. Originally the product of a successful Kickstarter campaign, the game follows Mae Borowski, a recent college dropout, who returns to her small hometown of Possum Springs. Night in the Woods was released in early 2017, but it’s been in development for years. I recently replayed the game, along with a patch (the “Weird Autumn” expansion) that turns the game into a director’s cut of sorts, and knew that more attention needed to be paid to this charming game. I listed it as my absolute top thing of 2017 in our year in review episode, but I didn’t feel like I said enough about it. The Night in the Woods development team clarified via Twitter that the new Weird Autumn content has a high risk of breaking saves for the base game, so players are encouraged to either turn off auto-updates on their platform of choice and finish up their current save, or simply start a new save file if they want to immidiatly experience the Weird Autumn additions.One of my favorite things of 2017 was Night in the Woods, a game developed by Infinite Fall and Secret Lab. Perhaps the most substantial difference between the base Night in the Woods game and the Weird Autumn version is that the two previously-released side adventures Longest Night and Lost Constellation, adventures which were offered as standalone experiences to Night in the Woods’ Kickstarter backers, have now been integrated into the core game, giving all players a chance to experience them. A new pink guitar located in Mae’s room which lets players partake in a nice little musical mini-game.New dialogue options for existing NPC’s.A few new characters sprinkled around the game’s locations who have new dialogue to share. ![]() New petty crimes which protagonist Mae can perform with her friends in Possum Spring for all you troublemakers out there.A few months ago, it was announced that the quirky indie game Night in the Woods would be getting a special director’s cut edition called ‘Weird Autumn.’ Now, that edition has officially arrived, allowing both new and returning players to partake in the definitive Night in the Woods experience.Īccording to reports which have been filtering in from both the Night in the Woods Steam page and Reddit (the game’s development team didn’t release any sort of patch notes for the Weird Autumn update), the new changes and additions that have been added into the director’s cut aren’t very substantial, but they do include the following: ![]()
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