![]() It is by far the largest non-boss bloon in BTD6, significantly bigger than the ZOMG. Like all MOAB-Class Bloons, it shows visible damage and has five stages of health like all others in the game. It also wields jet turbines instead of propeller engines, has three turbines (instead of two), has wings on its turbines, and lacks any symbol other than its eyes. The BAD has a physical appearance similar to that of the B.F.B., but is purple and much bigger. The BAD will appear more and more worn out until it is fully destroyed.įor each BAD leaked, it costs 50300 lives (92900 if fortified). These are usually rips and tears on the blimp's skin. Every 1/4 of the BAD's health, 5,000 by default, it will appear more damaged. The health of a BAD can be determined through multiple damage stages. In BTDB2, the BAD starts with 12,500 health, 27,500 health when it actually debuts on Round 30. However, in BATTD, the BAD has a default 15,000 health, or 30,000 in Impoppable Difficulty. On Round 100 in BTD6, where they will first naturally spawn, they start off with 28,000 health and 67,200 RBE. ![]() In addition, Freeplay Mode will slowly accelerate their health and speed every round. In all BTD6 Generation games, the BAD can become a Fortified BAD, as the fortification layer gives it and its descendants with double health in BTD6, a Fortified BAD has 40,000 health for the BAD layer instead of 20,000. In BTD6 and BTD Battles 2, both after updates, BADs can be affected by specialized sources of extra damage to BADs, unlike almost all MOAB-class bloons.īADs are capable of gaining extra health. Unlike weaker MOAB-class bloons, the BAD is fully immune to all forms of movement hinderances and almost all instakills. The BAD is also much larger than any other MOAB-class bloon in games it appears, although smaller in Bloons Adventure Time TD, and therefore a BAD is even easier to be hit by multi-projectile attacks such as Tack Sprayer. In Bloons TD 6, the BAD moves at 0.18x the speed of a Red Bloon, a Lead Bloon, or a MOAB, just as slow as a ZOMG.Īs with all MOAB-class bloons, the BAD can be greatly damaged by attacks that inflict extra damage to MOAB-class bloons compared to normal bloons. The BAD naturally has 20,000 health (28,000 upon first encounter in BTD6) and will release 2 ZOMGs and 3 DDTs once popped. First debuted in Bloons TD 6, it is the strongest multi-HP bloon throughout the series excluding Boss Bloons, and is among the highest ranking MOAB-class bloons in the franchise, alongside Boss Bloons. The Big Airship of Doom, abbreviated as BAD, is a high-health blimp much stronger than the Zeppelin Of Mighty Gargantuaness. ![]() ~ Pre-Round Comment after beating Round 100 (BTD6) ~ Message upon first encounter on Round 100 (BTD6)Ĭongratulations on beating Round 100! Enjoy your reward! It's big, slow, and incredibly hard to take down. Immune to all knockback attacks (MOAB Press, MOAB Shove, etc.) Immune to all types of slowing and stalling (SSB, Glue, etc.) Except for the slow machine on Workshop, Time Stop, Jake's Butt Push and Tie 'em Up, and Captain Cassie's MOAB Takedown. Immunities to many instakills, status effects, and bloon manipulation abilities ![]()
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