![]() ![]() While bridges do not provide structural support, the game will still allow you to place unsupported constructions adjacent to them which will result in an immediate cave-in once completed, often tossing the unlucky mason off the edge to a horrible death. The material-gathering time is somewhat shorter for blocks due to their lesser weight, and the actual construction is three times faster for blocks. You can shorten construction time by moving the materials to the site before starting construction, and by using blocks instead of rocks. Note that obsidian casting can create new floor tiles under a bridge, which then behave in the manner above.īig bridges can take weeks or even months to complete. To remove these floor tiles, the bridge must be deconstructed. Likewise digging a ramp under a bridge will not remove the floor tile. It is impossible to channel out stone that is directly under a bridge, raised or not. Attempting to lower a drawbridge onto such a creature (in order to atom-smash it) will cause the bridge itself to deconstruct. This weight limit is not cumulative - a bridge will still retract if a hundred goblins are standing on it, but a single rutherer accompanying those goblins will prevent the bridge from operating. Water resting atop a retracting bridge falls straight down as soon as the bridge retracts.īridges will not operate if any one creature of size 1200000 is on them. By destroying we mean dwarves, foes, and items will entirely disappear from the game, a rare event which led to the creation of the term dwarven atom smasher.Īny water displaced by a raising bridge is destroyed regardless of how much open space is on each side or above. When lowered, bridges will destroy anything on the underlying tiles. Raising "drawbridges" can be used to block fortress entrances and corridors. The resulting wall is always one z-level tall, watertight, and invulnerable to building destroyers. When activated, the bridge "raises" very quickly, flinging anything on the bridge into the air, with unpleasant if not always deadly side effects. If a bridge is set to raise when a lever is pulled, the bridge will become a wall along the edge selected with the w a d x keys when placing the bridge. Note that the creatures and objects are "tossed" with a semi-random initial velocity this can reduce the lethality of pit traps (creatures bouncing off the walls lose the precious momentum that would otherwise result in an unsurvivable splat at the bottom), interfere with the reproducibility of dwarven !!SCIENCE!!, and be exploited as the key mechanic in coinstar training. Clearly this can be used to drop your enemies to rocky/watery/fiery deaths (or anything more imaginative you can think up!). If a bridge is set to retract when a lever is pulled, the bridge essentially disappears, tossing anything (friend, foe, or object) on the bridge onto whatever is underneath. This requires a dwarf with the mechanics labor activated. Dragonfire almost immediately melts bridges made of common stone, but a metal bridge can sustain dragonfire for extended periods of time.Īll bridges in DF can be either raised or retracted by linking it to a trigger with mechanisms. The ability of a bridge to withstand heat is limited by the least fire-resistant item involved - a single not-magmaproof building block or mechanism will cause the whole bridge to deconstruct when exposed to sufficient heat. Bridges built with non- magma-safe materials will heat up and eventually melt if the center tiles get covered in magma or exposed to fire, whether the bridge is raised, lowered, or even retracted. Ĭare should be taken when choosing materials for bridges that will be exposed to fire or magma. the first item to be created in the fortress or enter the map). The "core" material of the bridge is the oldest individual building material chosen (i.e. The direction points to the side of the bridge which will become a wall when the bridge is raised.īridges require number of tiles divided by four, rounded down, plus one ( ⌊Tiles/4⌋+1 ) of material to build. Before placing the bridge ensure that the bridge raises in the direction you want it to using w a d x or retracts using s. The bridge must be anchored to a solid surface on at least one edge. The size of the bridge can be altered with u m k h while placing it, up to a maximum size of 10 squares in each direction. They are first designed by an architect, then require a specialist worker for the material used (e.g. ![]() Bridges can be built ( b -> g) of metal, stone or wood. ![]()
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